![]() Distant Counter grants Surtr much more general coverage by allowing him to retaliate against ranged opponents while any choice of Breath skill make him much stronger in handling melee threats thanks to the increased Special cooldown charge as well as the stat boost that they provide during Enemy Phase.īold Fighter is a crucial part of this set, as it grants Surtr a strong presence during the Player Phase. The choice between Distant Counter and a Breath skill for the A slot depends on what type of opponents Surtr is likely to take on. A boon in Attack makes for a strong overall option by boosting his raw damage significantly while a boon in Defense further adds to his already incredible physical bulk as well as the damage from Defense-scaling Specials such as Bonfire and Ignis. For his IVs, Surtr appreciates boons in key stats such as Attack and Defense. This build takes advantage of Surtr’s status as an armored unit in order to make him an unstoppable force during both Player and Enemy Phase. Sacred Seal: Quick Riposte / Quickened Pulse Passive A: Distant Counter / Breath Skill Finally, both the Distant Def and Close Def Sacred Seals complement this Enemy Phase-oriented playstyle perfectly by further reducing damage taken from physical and ranged opponents respectively when initiated on. Since very few units have any hope of defeating Surtr in a single hit, the opposing team will often be stuck in the AOE of Surtr’s skills during the next turn. Wary Fighter is the crux of this set, as it greatly reduces the amount of damage that Surtr takes in a single round of combat by preventing his opponent’s follow-up attack. At the expense of lowering his Special cooldown, Steady Stance 4 grants Surtr an unparalleled +8 boost to his Defense when initiated on while also preventing his opponent from activating their Special. If neither are available, Surtr’s native Steady Stance 4 makes for a great alternative to Breath skills. Alternatively, Aether can also make for a good option by giving Surtr self-sustainability through its healing aspect at the cost of a longer cooldown.ĭistant Counter is still the best all-around option by giving Surtr coverage over ranged units while Breath skills help significantly against other melee opponents. ![]() As for his Special, Bonfire remains a very strong choice of Special for sheer damage alone. In addition to Attack and Defense, Resistance can also make for a good choice of boon in order to even out his overall bulk as well as making it harder for strong magical attackers to defeat Surtr in a single round of combat. This set focuses on elements from Surtr’s base kit in order to make him a wall that strikes down any opponent that so much as comes near him. If that wasn’t crippling enough, Surtr will also gain a buff of +4 to all of his. With both Sinmara and Surtr’s Menace, any opponents within 2 spaces of Surtr will take 20 damage and a -4 reduction to all their stats. Surtr’s unique skills synergize extremely well with his high durability by brutally punishing opponents that can’t take him out in a single round of combat. Passive A: Distant Counter / Breath Skills / Steady Stance Preferred IV: +ATK or +DEF or +RES / -SPD
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